NCsoft
and ArenaNet’s Guild Wars
surpasses one million units sold in North America and Europe
Acclaimed online game
hits milestone in less than five months; activations show no sign of slowing as
holiday season approaches
AUSTIN, Texas, Sept. 22, 2005—NCsoft®
(KSE: 036570.KS), the world’s leading developer and publisher of online
computer games announces yet another milestone for its top-selling competitive
roleplaying game, Guild Wars®,
from ArenaNet®
studios. More than one million units have been purchased since the game
launched on April 28th of this year, and the numbers are increasing.
“We
reached this lofty goal in an extremely short period of time,†said
“At
EBGames, Guild Wars has been one
of the most successful PC products during the summer and early fall,â€
said Carol Beck, vice president of merchandising at EBGames. “As we head
to the critical holiday shopping season, we expect the game to continue to be a
top seller and become one of the most requested games on holiday shopping
lists.â€
“We
are extremely pleased the game has been so well received in such a short amount
of time,†said ArenaNet co-founder Michael O’Brien. “Our
commitment to our players is consistently to provide high-level support for the
game through frequent gameplay and content updates and we believe that’s
a big reason why we have so many people playing the game today.â€
Earlier
this month ArenaNet released their Sorrow’s
Furnace Update, a free expansion of Guild
Wars content that offers two new explorable regions, new quests, new
monsters, new items and more. Players already are applauding the newly released
update.
Guild Wars is a competitive online
roleplaying game that rewards player skill more than time played. Players
explore a rich fantasy game world, acquire skills, build personalized
characters and compete in head-to-head guild battles with players from around
the world.
NCsoft
and ArenaNet soon will be launching Guild
Wars in both