A
new patch is out for
Call of Duty 4. The patch addresses the following:
This patch addresses the issue reported by community member Uzi Kidding which now catches some files bypassing the pure client test. In addition this update will set properties so that Anti-lag is always enabled upon map loads, an optimization for Sniper Rifle accuracy at certain distances (as well as ACOG scopes), as well a fix so text chat between rounds of multiplayer will no longer cut out at the end. The 1.3 patch will also include all previous fixes from previous patches.