critically acclaimed weapon-based fighting franchise set to strike once more with the announcement of soulcalibur® iv
Multi-Million Unit Selling Series Slashes its Way onto HD Consoles
SANTA CLARA, Calif., (June 13, 2007) – Swords will be honed and weapons optimized as NAMCO BANDAI Games America Inc., today announced Soulcalibur®IV, the newest installment to the world renowned weapon-based fighting series, for the PLAYSTATION®3 computer entertainment system and Xbox 360™ video game and entertainment system from Microsoft. Delivering new gameplay modes, characters and enhanced features with unprecedented 3D modeling and animation, Soulcalibur IV will be the definitive fighting game experience. The unrelenting pursuit of two legendary swords continues when Soulcalibur IV is released in 2008.
“Soulcalibur has been a cornerstone franchise for NAMCO BANDAI Games and this latest edition will build upon its legacy of groundbreaking fighting experiences,” said Makoto Iwai, Executive Vice President and COO, NAMCO BANDAI Games America Inc. “With Soulcalibur IV, long-time fans and newcomers to the franchise will be amazed by its visual beauty and intense, pulse pounding weapon combat.”
Developed by Project Soul, the legendary team behind Soul Blade® and Soulcalibur® I-III, Soulcalibur IV will re-introduce classic warriors from the series as well as introduce new characters that will bring new conflict and intrigue. Fully realizing the processing power of the PLAYSTATION 3 system and Xbox 360, Soulcalibur IV promises to propel the fighting genre into the next-gen era. With visually realistic environments, interactive stages, enhanced AI, and a new battle system, Soulcalibur IV will be at the top of everyone’s wish list.