The movement of the character is a major element of the Dying Light series. In the latest vied by Techland, we get an in-depth look at how the running, jumping, vaulting, and other parkour movements work in the sequel, Dying Light 2 Stay Human. What I found most interesting is in how the developers were careful to try and find that balance with being true to the real world, with also giving players a slight handicap to overcome the limitations of playing on screen. In the real world you have so much more information to process about body position and ability and field of view, where as on screen field of view is limited and your only sense is that forward sight, not the touch or feel of your limbs. So small tweaks to jumping and landing and timings had to be made to compensate. The end result should be a much more fun experience for the player than strictly following all of the physics, even is gravity still pulls at 9.8m/s^2.
Dying Light 2 Stay Human releases February 4th, 2022 on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and Nintendo Switch (via Cloud streaming).