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EA announces the acquisition of the developer behind Super Mega Baseball franchise

by: Carter -
More On: Super Mega Baseball 2 Super Mega Baseball 3

Yesterday, Electronic Arts (EA) announced that its acquiring Metalhead Software, developer of the Super Mega Baseball franchise.

Is it weird that I'm...proud

While I never played the original Super Mega Baseball, I stumbled across the sequel -- an absolute gem -- and immediately became a hardcore fan. I'd eventually review Super Mega Baseball 3, which surpassed all expectations. This franchise is destined to do big things in the sports gaming space, so I'm interested to see how EA's involvement and capital advantages change/impact future instalments.

    

 

Metalhead co-founders Scott Drader and Christian Zuger started the company in 2009. The Metalhead team will continue to work out of their Victoria, BC studio while partnering with the global EA SPORTS team to expand the Super Mega Baseball franchise as well as deliver new and engaging entertainment and sports experiences.

"We’re all players of Super Mega Baseball, and we’ve long admired the work of the Metalhead team. It’s a unique and beloved franchise among sports gamers -- the balance and depth of gameplay, and the unique style of the content, makes it super fun to play with friends. We look forward to supporting and investing in the team so they can continue to build out more amazing games that delight sports fans around the world,” said Cam Weber, EA SPORTS EVP and GM. “EA SPORTS continues to expand, and we’re deeply excited to create more unique and interactive experiences that blur the lines between sports and entertainment.”

“Our team has worked hard over the years to refine a formula that uniquely mixes an arcade style with deep on-field gameplay and innovative co-operative and competitive multiplayer experiences,” said Scott Drader, Co-Founder of Metalhead Software. “In this next chapter, we’re excited to leverage EA’s power and reach to bring our titles to a broader audience and to take some ambitious next steps in the development of our future titles.”