A slender amount of launch content was one of the chief criticisms laid at the feet of Bleeding Edge upon arrival. Less than two months later, a new character, a new map, and new cosmetic items are slowly ameliorating that issue. The map is called Hydrocore. Ninja Theory is calling it their "first compact map" set in a hydro-powered generator. The catch? Objective B flows down a central waterway between the A & C objective nodes. It'll be interesting to see how that translates into the overall chaos.
There's plenty more to go over, whether it's the max character level rising to 30 or basic bug fixes. If interested in learning more about Bleeding Edge's biggest update yet, click 'Read More' to see all of the details included.
New This Build
New Map: HydroCore
Max Fighter Level: Increased max fighter level to 30
New Skins: Available for purchase with [in-game] credits via the workshop:
ButterCup
· Blue Light Disco
· Funky Disco
· Disco Pop
· Trooper Buttercop
· City Beat Buttercop
· Patrol Buttercop
Cass:
· Cherry Glam
· Flamingo Glam
· Golden Glam
· Camo C-Bot
· Chrome C-Bot
· IC-Bot
Daemon:
· Shifty Imp
· Crafty Imp
· Firey Imp
· Funky Lee
· Killer Lee
· Daemon Lee
El Bastardo
· Desert Military
· Urban Military
· Jungle Military
· Master Butcher
· Local butcher
· Speciality Butcher
Gizmo:
· Military Desert
· Military Urban
· Military Jungle
· Peachy Fox
· Icy Fox
· Cheeky Fox
Kulev
· Colonial Captain
· Colonial Lieutenant
· Colonial Commander
· Emerald Death
· Jade Death
· Red Death
Maeve:
· Gold Leprechaun
· Copper Pot Leprechaun
· Maeve “BlackBird” Murphy
· Maeve “Spitfire” Murphy
· Maeve “The Baron” Murphy
Makutu
· Striped Rugby
· White Rugby
· Black Rugby
· Jungin Sumo
· Dragon Sumo
· Cloud Sumo
Mekko
· Black Rustbucket
· Corrosive Rustbucket
· Orange Rustbucket
· Yellow Mecha
· Black Mecha
· White Mecha
Miko
· Celestial Cybergoth
· Bubblegum Cybergoth
· Harlequin Cybergoth
· Wood Spirit
· Earth Spirit
· Air Spirt
Nidhoggr
· Zombie Skull
· Acid Skull
· Ghost Skull
· Hreinn Viking
· Vargr Viking
· Bjorn Viking
Zero Cool
· Acid Burn
· Crash Override
· Phantom Phreak
· British Racing Green
· German Racing Silver
· Italian Racing Red
Bug Fixes & Improvements
Fighters
Fixed: issue allowing Tanks to gain a "super jump" if jumping while being hit with final attack of a combo.
Fixed: issue allowing Gizmo to move around after transforming out of MiniMech while still inside Mekko's Exclusion Bubble.
Maeve Fixed bug causing players hit with "Cage" by a Maeve using "Starved" mod would have the effect incorrectly linger until death or changing characters.
Kulev Fixed camera glitch caused by ward pin colliding with camera
Maps
Jersey sink Fixed several issues with camera collision in spectator mode
Skygardens Spawn point islands have been moved back to prevent exploit allowing some Fighters to access the battle zone prior to match starting.
Boneyard Fixed collision issues causing players to become stuck.
Matchmaking & Connection
Fixed: a bug occasionally preventing all slots being backfilled after multiple players left a match.
Fixed: game being stuck on the loading screen if player has been kicked due to bad connection with the server
UI
Ensured: an environmental kill icon is displayed for a winning kill by the plasma gates.
Fixed: bug where train wasn't shown in final play if train was the instigator of the winning kill
Fixed: rare bug where end game flow would be interrupted if player closes the fighter select screen just before the game ends.
Multiple localization fixes across a variety of languages.
Fixed: a bug causing player avatars to show empty during loading screen.
Accessibility & Options
Fixed bug where new items indicator wouldn't be shown on the billboard after first loading into the game.
Fixed Contextual narration on K&M and fixed the “A” Button flow to sound better
Fixed keyboard and mouse narration for chat while selecting Super
Added keyboard prompts for selecting build during fighter select