Nothing like a post-apocalyptic city builder to while away the time in quarantine, eh? Endzone – A World Apart even has a name hinting at social distancing, not to mention how things feel all across the U.S. from even a month ago. A World Apart. It's perfect.
Endzone launched into Steam Early Access on April 2. It's a city builder, indeed, but blends in elements of survival, simulation, and strategy. While there's an unforgiving climate and an irradiated environment, there aren't zombies and/or ghouls to deal with. It's just you vs. Mother Nature: you armed with tin roofing and a will to live, she armed with, well, nature, plus the ability to feed you your own medicine, you nuclear waste dump of a civilization you!
The secret, when it comes to surviving through and post- the apocalypse, however, is hope. We'll see how much of this invisible resource plays out in Endzone. Because without hope, then what are we doing this for?
Endzone takes place 150 years after an eco-terrorist attack pretty much scorched the earth, driving everyone into underground bunkers. This is the reemergence. That puts Endzone's timeline roughly around the original Fallout's timeline and maybe 70 years before Fallout 76—not that that means anything; it's just a fun correlation.
Reminds me a lot of Banished. That's not a bad thing at all. And don't think for a second that it's a mistake they chose a British Greta Thunberg to lend her accusatorial voice to the narrative.