In a new post on their blog, Dontnod, the developers of goth epic Vampyr, have announced the inclusion of two new difficulty modes coming in an update later this summer.
The first mode, "Story", will place a greater emphasis on narrative, so that players won't have to worry as much about combat. "Hard" mode, however, does the opposite, ramping up the difficulty on combat, but squeezing out much less experience, forcing players to "embrace" citizens for a greater amount of experience points.
No word yet on the exact timing of the update.