Last year IGN gave No Man's Sky their monthly "IGN First" coverage where they detail a game for a whole month. Now for April they're doing it again. They've kicked off with a 20-ish minute gameplay demo by the game's director Sean Murray, who runs through a planetary environment, engages in some space combat and then warps into orbit to visit a space station.
It's great to see the game in action again and get a decent-sized chunk of raw gameplay, considering most of the trailers so far have been pretty brief. Still, something bothers me. This demo is almost exactly the same, to the letter as it were, to demos described by the press a couple months backs. While Sean Murray and Hello Games promise No Man's Sky is an infinite procedurally generated universe, it's hard for me to shake the feeling that these demos are very scripted.
Hopefully this is just a well-constructed press demo and the final game will have all the infinite variety that has been promised. Demos like this are fairly standard in the industry so it's not too unusual, but this close to launch I was hoping Hello Games would show off the randomness and variety we've seen in other procedural games like Minecraft. In any case, we don't have long to wait to see the game for ourselves; No Man's Sky launches on June 21st.