I really like the idea of Moving Hazard. After literally hundreds of games have beaten the zombie genre to far beyond un-death, here's a game that uses the undead creatively. The zombies aren't a unilateral enemy, but an ever-present force of nature on the battlefield that you can redirect at the opposing team.
This new video showcases a few of the tools that let you do that, including a pheromone grenade that draws zombies toward your enemies, an EMP mine that stuns the opposing team to make them an easy buffet, and a beacon that will attract and clump zombies into a meat wall, allowing a tactical retreat.
I'm not sure why they picked a valley girl to do the narration, but it's an entertaining spin on the stale zombie formula nonetheless.