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Hearthstone brings a bazooka to a knife fight, destroys a beloved card

by: Rob -
More On: Hearthstone: Heroes of Warcraft

In games like Blizzard's Hearthstone: Heroes of Warcraft the metagame of popular and dominant decks is constantly changing, especially when new cards are released. There has been one type of deck that has been plaguing the top tiers lately: variations on a Grim Patron Warrior deck that utilizes various combos of Grim Patron, Warsong Commander, and Frothing Beserker along with the other Warrior cards to create devastating combos. The key to this deck was the really the Grim Patron, and I get that the deck was too strong and something needed to be nerfed, but Blizzard's response was not to nerf Grim Patron at all, instead taking off and nuking the Warsong Commander from orbit. I guess it was the only way to be sure...

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The basics of the deck is that Grim Patrons are a 5 mana 3/3 card that, when they survive damage, spawn another Grim Patron. Warsong Commander was a 2 mana 2/3 that gave other minions with 3 or less attack Charge. And the Frothing Beserker is a 3 mana 2/4 that gets +1 attack every time a minion is damaged. So you drop a Grim Patron with a Warsong Commander and you can fill the board with 3/3 charge minions. If there's a Beserker nearby they keep getting +1's until they can wombo combo your opponent to a quick death. The combination is overpowered and needed fixing.

So Blizzard took the Warsong Commander and removed the charge feature completely. Now the card is the same 3 mana 2/4 but instead of granting charge, it just grants +1 attack to minions that already have it. That's something, but if you take a quick look at the rest of the Hearthstone universe, there is zero reason to ever put a Warsong Commander in your deck when for 1 less mana you can buff every minion, not just charge minions, +1 with a Raid Leader. The end result is that they didn't just nerf a card, they rendered it irrelevant, and as a byproduct nerfed the Warrior class as a whole.

The Warsong Commander was powerful, probably too powerful, but could be used in so many situations beyond just this stupid OP deck. It was a lot of fun to play with. But now it's irrelevant, and all those combos, and all that fun is gone. There were so many other ways to fix this problem, and yes, the deck was definitely a problem, but this nerf not only obliterates the problem but does all sorts of collateral damage to an otherwise fun card that was interesting to play.

R.I.P. Warsong Commander.