I loved Dreadnought when I played it at E3 as the game was a massive change of pace from every other shooters on the market. Instead of being a raw twitch experience the game makes you think about which ship (class) you are playing and how best you can contribute to the battle.
If you want more information on the game you're in luck as Eino Joas and Timm Boukoura (two of the designers of the game) have released a new developer diary that walks you through a sample match and giving a good overview of the ins and outs of the game. Better yet they show off some of the new ships that are available for play.
Dreadnought is one of the games I'm most excited about this year and it looks like the game has come a long way since I saw it last June.