Tomasz Gop, executive producer of Lords of the Fallen, has once again commented on the constant comparisons to Dark Souls, although when that's all anyone says about your game, I suppose it's hard to avoid commenting on it.
Here's what he had to say:
If someone tells you, "this place feels like your parents' house," you can't tell them it's not true, even if you don't feel that way at all. I guess, what I mean is, no matter how much we see Lords as a game of its own, if someone says it feels "totally like Souls" to him/her, I can only acknowledge that.
I haven't played Lords of the Fallen, but I have watched lots of footage of it, and I will be honest and say the only reason I am interested is because of the comparison to Dark Souls. I also totally understand that, as a creator, you don't want your creation to be so widely perceived through the lens of another creation; I imagine it would be really frustrating for nobody to take your work at face value. BUT, I think it's kind of ridiculous to think people won't compare the two, because Lords of the Fallen looks a whole lot like Dark Souls.
There's nothing wrong with that, and in fact I think it's great. Dark Souls lore-master and fanbase favorite VaatiVidya said something in a video about Lords of the Fallen that I thought was a very good thought and something people should take into account when thinking about Lords of the Fallen. He said that instead of a Souls clone, it was instead the first sign of a new genre of gaming that has been brought about by Dark Souls. The Souls series really is like no other, and if it really is the root of a new genre of action/adventure/RPGs with an emphasis on weighty, responsive combat, I welcome any additions we can get. Even if Lords of the Fallen isn't as good as the Souls series (but let's face it, what is?) I think it's a great step in the right direction of the future of a potential new flavor of gaming.