It really hasn't been a great holiday season for blockbuster titles. Thankfully, it would appear that the worst of the issues are in the past for most of them.
Assassin's Creed: Unity has experience a myriad of problems since launch, but the biggest issue was a nasty framerate problem that would cause the frames-per-second rate to drop into single digits. Needless to say, it would make the game unplayable.
Today, Ubisoft announced a massive 6.7 GB patch that should fix the issues. Taken directly from the company's website:
As part of our ongoing efforts to provide the best experience for our players, we will be releasing Patch 4 for Assassin’s Creed Unity today. This patch is mainly focused on alleviating performance issues and improving the overall experience.
Part of the team’s effort to enhance frame rate for players involves replacing and updating portions of the Paris city map where we are seeing issues. This explains the large size of this title update (6.7 GB). However, since a large portion of the patch replaces existing files the net increase to the game’s overall size will be less than 6.7 GB.
Patch 4 delivers a variety fixes including:
• Performance & Stability: Frame rate drops, game crashes, lost progression
• Gameplay: Navigation, lock picking chests
• Online: Connectivity, matchmaking, companion app
This Patch is rolling out to Xbox One and PS4 players today and will be available later in the week on PC. You can find the full patch notes here.
Thank you for your support and continued feedback. Your contributions have been key to the development of our patches.
-The Live Update Team
So there you have it. The next time AC:Unity players log in, they will have to download a nearly seven gigabyte patch in order to make the game playable again.
Don't get us wrong; We're glad it's happening. We just think it shouldn't have been a problem in the first place.