If you've been watching the Evolution of Evolve series, the fourth episode has been released. As Adam Sessler explains, Evolve is basically like a hardcore game of hide and go seek, and where you play can make all the difference as to how fun it is. This episode takes a look at The Planet Shear and what went into the making of the planet and the various stages. Adam talks to design director Chris Ashton about making the maps for Planet Shear and how they designed them to fit into the game.