I bought GTA V last fall when it first came out and it was great. A year and some change later, we're starting to see just how Rockstar is going to force each and every one of us to buy the game a second time. That is good for gamers, but bad for our wallets.
Just look at this list of features for the Xbox One, PS4, and PC versions of GTA V Rockstar just released, and tell me how you can resist going back to the game for more:
- Seamless integration of new First Person Mode in Grand Theft Auto V and Grand Theft Auto Online including fully customizable controls, targeting, FOV and more
- New first-person cockpit views for vehicles, with fully re-modeled interiors, including working speedometers, gas dials, radio and instrument panel lighting
- Increased resolution at 1080p at 30fps, 4K compatible for PC - More than double the draw distance
- New depth of field effects
- High resolution textures
- Over 150 new songs plus new DJ mixes and talk radio
- Dynamically adaptive depth of field
- Increased particle effects quality and number of particle effects rendered on-screen at once
- Improved wind dynamics for clothing, flags, foliage, trees and more
- More realistic fluid dynamics
- Improved weather effects
- Improved damage effects
- Volumetric light pollution
- 3x number of light sources from 360/PS3
- Vehicles from GTA Online Updates now form part of the ambient vehicle population for increased vehicle diversity across the entire world
- Vehicles and weapons from all 11 free GTA Online updates are available in Story Mode from day one
- New land and sea animals
- Animals in the world now have soft fur
And this list for GTA Online:
- Increased player count to 30 players with an additional 2 spectators
- Completely overhauled character creator to allow players a greater range of customization
- Over 120 new props added to the Creator tools for players to use in creating their own content
- Doubled the amount of props allowed in created matches
And these screenshots: