WORLD OF WARCRAFT® SURPASSES 8 MILLION SUBSCRIBERS WORLDWIDE
Player population in North America now exceeds 2 million, while Europe and China pass the 1.5 million player and 3.5 million player marks, respectively
“We’re ecstatic that the World of Warcraft community has continued to grow steadily since we launched the game,” said
Since debuting in
World of Warcraft will soon see the launch of its first expansion, World of Warcraft: The Burning Crusade, which will be available in North America and
For further information on World of Warcraft, please visit the game’s official website at www.worldofwarcraft.com. Information on World of Warcraft: The Burning Crusade can be found at www.worldofwarcraft.com/burningcrusade.
World of Warcraft’s Subscriber Definition
World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees’ territories are defined along the same rules.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft and the WarcraftÒ, StarCraftÒ, and DiabloÒ series, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Vivendi Games, is a premier developer and publisher of entertainment software renowned for creating many of the industry’s most critically acclaimed games. Blizzard’s track record includes nine #1-selling games and multiple Game of the Year awards. The company’s free Internet gaming service, Battle.net®, reigns as the largest in the world, with millions of active users.