Indie developer Spiders Studios introduced this cinematic story trailer for upcoming fantasy role-playing game, Bound by Flame. It brings to life the struggle of man and elf versus Ice Lords, undead hordes, plus an alien bestiary more akin to, say, The Witcher's environments rather than the perfectly reasonable Skyrim's monsters.
The main character (and this is one the coolest parts of any RPG) can be male or female, customizable with several looks to choose from. In Bound by Flame, however, the protagonist is possessed by a demon. Do you succumb to your inner demon and its considerable powers, or do you preserve your humanity and develop heroic human traits instead? Either way, your customized character's appearance likewise affects the physical manifestation of your demon.
Read our Mars: War Logs interview with Spiders Studios for insight on how this indie studio works and thinks.
Bound by Flame is slated for a Spring 2014 release on PC, PlayStation 3, PlayStation 4, and Xbox 360. (Note: No announced plans yet for Xbox One.)
Bound By Flame launched its official website today
And there's some new screenshots, too
Bound By Flame: New Screenshots and Launch of The Official Website
The Ice Lords welcome you to their new domain!
Bound by Flame, the most ambitious RPG to date from Spiders studios (Mars: War Logs, Of Orcs and Men), is today proud to launch the official website! We are now thrilled to reveal 3 new screenshots of the game that show the companions who will help the hero in his quest, and some of the terrifying and ferocious creatures you will soon have the pleasure of confronting on PC, PlayStation®4, PlayStation®3 and Xbox 360®!
Designed for use also on smartphones and tablets, the Bound by Flame website is a real mine of information on the latest RPG from Spiders studios. Here you will find everything you need to know about the game and the gameplay mechanics, the tactical and dynamic combat system, the back story and characters, and you will also learn about the importance of the human/demon duality - a dilemma the hero will struggle with throughout his quest.
You can also find the latest images in the extensive image and video gallery on the site which will be constantly expanded over the several months until the game release date! Finally, the website is also home to the developers' Devblog, which is fed on a regular basis with rich, varied information about the game's development.
Bound by Flame will be released on PC, PlayStation®4, PlayStation®3 and Xbox 360® in Q2 2014.
Bound by Flame lets you play a mercenary possessed by a flame demon. As a victim of this demonic influence, players will have to choose between the powers offered by their host, or to keep their humanity, developing heroic talents instead. Dangers and enemies, becoming more terrifying and fearsome in battle, will be temptations to acquire more power by giving up part of the hero's soul to the demon. Progression of the demonic influence will be reflected by the transformation of the hero's body.
Depending on the choices made by the player and the influence of the demon, some chapters will offer different scenarios and a different experience, adding important replayability to the game. Real-time battles are impressive and dynamic. If the player begins the game knowing only the basics of combat, fire magic and assassination, he will be able to specialize by unlocking and improving many skills and powers through 3 different skill trees.
Bound by Flame lets the players customize their character. During the creation of their hero, players will be able to choose their gender and facial characteristics. This will of course have an influence on the demon's appearance. Bound by Flame also includes a crafting system, allowing players to create and improve equipment, including their armor and weapons. Several companions will join the player during his quest, and will, depending on the player's actions, develop friendship, romance or rivalry.
Finally, the bestiary of Bound by Flame is rich and spectacular. Players will get to fight many impressive creatures: shadow dragons, liches, undead, ice creatures... epic confrontations abound. Which path will the players take? Will they lust after the demon's power and magic to annihilate their foes, or will they favor their combat skills and their bravery?