The fourth and final developer diary is out for
Memoria, the painterly point-and-click adventure from developer Daedalic Entertainment. I was already trying to pick my jaw up off the floor,
just from watching one trailer, then Dave Gamble's
preview of Memoria had me stuttering and stammering all over again. I'm a sucker for traditional point-and-clickers, even when most of them leave me feeling like Forrest Gump on a park bench, thinking to myself,
I am not a smart man.
If, like me, you missed
Memoria's three previous developer diaries,
part one reads into the story,
part two pieces together the puzzles, and
part three pictures the graphics, while part four, below, listens in on the voice actors' process. Warning, fellow Americans: they speak German, so you'll have to read a few subtitles. I know, right?