The city is overrun by infected citizens. Daylight is fading fast, and supplies are running low. You have no choice but to race against time, and race against the setting sun. Because once it sets, the real predators come out. This is Dying Light.
With a seamless day and night cycle, survival aspects and next-gen graphics, Tehcland aims to capture the essence of their survival title Dead Island, and the appeal of scavenging in Minecraft, in their upcoming title Dying Light.
"The next-gen technology allows us to create a truly dynamic open world that features a game-changing day/night cycle," Pawel Marchewka, Techland CEO said. "Inventive free-running mechanics also allow for nearly unrestricted exploration and weapon-crafting to further enhance the action survival experience."
Dying Light is announced for both current and next generation consoles, with a 2014 release date, following closely on the heels of Techland's other recently announced title,
Hellraid.