Holy crap. This game is absolutely beautiful. Colin Johanson, game designer for
Guild Wars 2, calls it "visually stunning" and I completely agree. Enough of my drooling, though.
Take a moment to watch this video and see what NCSoft and ArenaNet want to do with
Guild Wars 2. The player actually affects the (beautiful!) world around it, combat that keeps the player involved, and quests that aren't just cookie-cutter errands. If the final product can deliver on just some of the potential here then this can shape up to be impressive.
Did you see that dragon?
HOLY CRAP.