When I was playing the demo of
Splinter Cell: Conviction at CES, I asked about hiding the dead bodies since they were in plain view and I didn't want the enemies to see them. I was told that that wasn't in but I didn't know if he meant that it wasn't ready or that it was omitted.
Well, it
looks like due to time constraints, the feature was omitted from the game so the bodies lie where they lie when you take them down. Having played many Metal Gear games, I was used to dragging bodies into hiding so I'm a little disappointed this wasn't in the final product of
Conviction.