Trauma Team is getting amped up from the previous titles in the series, and designers Masayuki Doi and Naoya Maeda are here to
explain what that entails.
Focusing on the visual aesthetics of the game, they explain that visuals are enhanced with more vibrant colors applied to transformed 3D graphics. They’re not going for a grotesque surgery scene, but more towards a stylistic one.
The biggest change is the storybook style illustrations that you can get a glimpse of below. You won’t understand any of it, unless you know Japanese, but it’s a good overview of some of the art details the designers are talking about. If you prefer the still kind of images, you can check the screenshots below, too.