The first order of business at UbiNintendo was a conference call with Jason Vandenberge (cane in hand) and Bruno Galet, two of the lead developers on Red Steel 2. The interview is a bit long at around 49 minutes, but both Jason and Bruno offer some cool insights into how Red Steel 2 has changed since they started development over three years ago. The journalists present ask some good questions too, and Jason did his best to make the answers both informative and funny. I broke the video into five parts--the first is below, the rest are after the jump.