Microsoft Debuting Defense Grid for Xbox LIVE Arcade at San Diego Comic Con
Hidden Path Entertainment’s Addictive Tower Defense Strategy Game
Available Late Summer on Xbox LIVE Arcade
Bellevue, WA (July 23, 2009) - Hidden Path Entertainment, an
independent developer based in Bellevue Washington, today revealed
that its critically acclaimed Defense Grid: The Awakening, soon to be
released on Xbox LIVE® Arcade, will be unveiled July 24 at the
Microsoft booth at San Diego Comic-Con International. Defense Grid:
The Awakening’s unique spin on tower defense gameplay appeals to
gamers of all skill levels. Defense Grid features beautiful
environments, spectacular effects, and a dynamic, engaging soundtrack.
The controls are intuitive and the gameplay is deep - the special
attacks and properties of each tower work together to provide many
ways to succeed. Defense Grid: The Awakening will be available on Xbox
LIVE Arcade later this summer.
“San Diego Comic-Con is great place to let players first experience
the Xbox LIVE Arcade version of Defense Grid: The Awakening,” said
Jeff Pobst, CEO and co-founder of Hidden Path Entertainment. “This
latest version of Defense Grid includes many new features such as the
Borderland Mission Pack, with four new advanced levels and 12
challenge modes, three brand new challenge types and thirty new
challenge modes in the story mode. We have found that everyone – from
core gamers to novice players – loves the scalable strategy and
gameplay variables that make Defense Grid: The Awakening a game that
can be enjoyed repeatedly with new outcomes.”
Defense Grid: The Awakening for Xbox LIVE Arcade is built on
Emergent’s Gamebryo engine (Oblivion, Warhammer Online, Civilization
IV) and features 12 hours of story play, 24 unique environments across
the Awakening campaign and four bonus Borderlands maps, plus over 100
unlockable challenge modes. Critics have repeatedly lauded Defense
Grid’s excellent game balance, pace and progression. With each level,
players encounter different placement of roads, tower build locations,
and open areas to plan a strategy around. Each map, whether open plan
or fixed route, encourages a different strategy, such as trying to
find an optimal path to redirect enemies, making the best use of
limited space, and breaking up individual enemy waves to avoid being
overwhelmed, all while planning ahead for future waves.
There are 10 different tower types that can each be upgraded twice.
These towers all have unique tradeoffs that affect ideal placement,
such as line-of-sight attack or ballistic trajectory fire; a large
area of effect or damage over time; and minimum and maximum ranges.
Over the course of the game, players battle 15 different types of
enemies, each with unique capabilities and strategies.
About Hidden Path Entertainment
Hidden Path Entertainment is an independent video game development
company established to develop and produce interactive entertainment
software for current and future generations of video game consoles, as
well as other computing platforms. Hidden Path's team is made up of
industry veterans who have each contributed to highly successful
titles in multiple genres and on multiple platforms. Hidden Path is
currently developing fun and innovative titles for some of the most
popular companies in gaming and their respective platforms. Hidden
Path Entertainment can be found online at
www.hiddenpath.com.