10 years ago, Macworld hosted a little company's first showing for a small game called
Halo. Who would thought that a game that debuted at an Apple event would one day be the launch title and be THE face of a Microsoft product. I remember seeing it for the first time on a PC demonstration at an E3 and thought it was pretty damn impressive with what the engine can do. I played all of the first game, half of the second game, and totally skipped out on the third one though. I can't believe it's been 10 years though since the showing of Monkeynuts (read the link).