Yes,
Metal Gear Solid 4: Guns of the Patriots looks mighty fine on the PlayStation 3 but to go multiplatform Kojima's turning to a brand new engine for
Metal Gear Solid: Rising as detailed in the latest
podcast. They are aiming for visuals even better than MGS4 with Rising which is pretty much naturally happens when you make a newer game. When you do development you tend to find things you can handle better later on down the road which you can carry over to a new project. I'm wondering how many discs the game will come in on the Xbox 360 and PC and how long it's going to take now that they are starting from the ground up.