It's finally coming as
Brothers In Arms: Hell's Highway is launching about two years later than planned. What took so long? An
interview with MTV with Gearbox details the delays in being the Unreal 3 engine, doing multiplatform development, and working with the PlayStation 3. Gearbox took it upon themselves this time to try programming for the Sony box and as with anything, no experience with a machine will lengthen the process. Also making changes to the engine can have different results depending on the platform. So, while it took longer than expected, it's nice to see the game finally see the light of day. To put it in perspective, when the game
was announced the Xbox 360 wasn't even included in the announcement.